The nix-playground is a command line tool that makes applying patches to the nixpkgs packages much easier.
# checkout libnvidia-container package source code locally
np checkout nixpkgs#libnvidia-container
# modify the code
vim checkout/src/cli/main.c
# build the package with changes you made in the checkout folder and try it out
np build
# output the patch for applying on the production environments
np patch > bugfix.patch
Too often, we are afraid of digging into the upstream code and modifying and patching it because it’s a very tedious process.
Just getting the project to build could take hours.
Thanks to nixpkgs, building open-source software is much easier with a single source tree capable of building from the Linux kernel all the way to a simple utils command-line tool.
With nix-playground, now you can easily check out source code from a package, modify it, test it out, and then create patches effortlessly.
This tool assumes you have nixpkgs with flake and Python >= 3.11 installed on your environment.
To install nix-playground, simply run:
pip install nix-playground
Then, you can use the command line tool np
(stands for nix-playground).
For example, say you need to apply a patch to libnvidia-container, with the np
command, you can run:
np checkout nixpkgs#libnvidia-container
It will check the source code of libnvidia-container
in the checkout
folder of the current directory.
Next, you can modify the code in the checkout
folder. The tool will track changes you made automatically.
Once you’re done with the changes and would like to try it out, simply do the following:
It will build the libnvidia-container
package with patches from the changes you just made in the checkout
folder.
The result will end up in the result
folder, just like the nix-build
command.
You can test the build. When you’re happy with the result and decide to port the patch file to your production environments, you can run the command:
To print the patch file contents.
With the patch file, you can then apply it on the target package like this:
with import <nixpkgs> {};
libnvidia-container.overrideAttrs (oldAttrs: {
patches = (lib.attrsets.attrByPath ["patches"] [] oldAttrs) ++ [./bugfix.patch];
})
- Create
.nix-playground
folder in the current directory - Call
nix-instantiate
to generate the derivation for the target package with a link at.nix-playground/der
- Get the
env.src
nix store path from the generated derivation - Run
nix-store --realise
to realise the package and its source derivation with links in the.nix-playground
folder. - Deep copy the source (from env.src) folder to the current directory’s
checkout
folder - Init a git repo in the
checkout
folder and commit all the changes
- Get the cached diff with git for the
checkout
folder and output the patch file to.nix-playground/checkout.patch
- Run
nix-build --expr
with patch file applied to the target package
- Add automatic tests
- Publish it to nixpkgs
- Implement
np shell
(likenix-shell
but with the patches applied) - Support patching nested dependency package
- Rewrite it with Rust? 🤔